Saturday, April 23, 2011

2nd and third views



Well, no characters in them, but it's midnight and these are officially late now... sorry :(

Tuesday, March 22, 2011

hit the streets end product


In the finished product I ended up with two main light sources, one being the ambient backlight of a sunset and the second being the chandelier in the entrance. The twilight really is just an overall gradient with a few touches at the edges of buildings, and the chandelier reflects off the pillars. The focus point is intended to be the doorway, and secondarily a lit-up room on an upper floor. The perspective is limited and kind of wonky, but it was the best attempt of 3 in it's crude stages. There is not as much rim lighting as I'd like as it's still rough.
The hues are sort of indistinct, with an overall desaturation and pale value meant to complement the incandescence within the building.

If I were to re-do this I would add some silhouetted figures and a carriage, as well as cobblestones and some building details, but as it is the perspective still looks off in ways I can't make sense of, it just makes me dizzy in general, so I need to fix that before I can go further.

Monday, February 14, 2011

Beatboard exercise


This scene, from Jim Henson's Labyrinth, depicts Sarah tripping balls after taking a bite from a psychedelic peach sent to her from Jareth. It then cross-fades to Jareth juggling some bubbles and blowing them into the sky, they eventually drift away from the goblin city into the woods where she has collapsed, to hypnotize and trap her in some kind of dream masquerade. When his bubble-visions reach her, the music-box-dancer in the bubble transforms into a vision of herself, in a pretty dress, which is how the film transitions to her dream in which Jareth, the goblin king, makes another attempt to seduce her with dreams.

I sketched the main shots that seemed to best narrate the sequence. I noticed the backgrounds are always used to frame the characters, and that the close-up reaction shots zoom in gradually to draw in the viewer.

Monday, January 17, 2011

Inspirational Images

Voice of Space, Magritte

This image by Magritte hung on the wall in my father's study. It disturbed me deeply as a child; I thought it was a photograph. Something about the immensity of those mysterious spheres hanging in space. They look to be miles wide and suspended by an invisible force that I could feel. Whenever I see an image with the right immensity of scale I get the same feeling I did when I first gazed at this painting, a mix of dread and awe.

Skeksis Castle, Brian Froud

The Dark Crystal was my favourite childhood film, and it was a treat to watch as my cousins owned the only copy of it. It was on a VHS tape after a bunch of Disney films and they were too afraid of it to watch it. so it took a lot of coercing. Something about the establishing shot which was very similar to Froud's concept drawing really drew me into another world.

(artist unknown)

I think what amazed me about this was the fact that it is pixel art and probably took a horrifying level of obsession to create. It looks as though it was done in MSpaint, and as far as MSpaint drawings go, it is by far the most eerily dream-like image I have ever seen that is made from a limited pallette, pixel-by-pixel. The ripples left by the shadowy figure's footsteps are the only indication of a watery plane, creating a dream-like breathable underwater feeling that I intend to attempt someday.

(artist unknown)

This isn't the leviathan painting I was looking for, but it will do. Massive shadowy underwater creatures pretty much do it in the horror department for most people, and upon closer inspection it's a fairly straightforward digital speedpaint with some simple textures, so all of the impact is in the concept, composition and colour choices, which I find brilliant.

(artist unknown)

This ornate fantasy cityscape is only made better by the crumbling bits and leafy overgrowth and overall ghostly emptiness. The glimpse of sky in the background is instant vertigo. The paiting describes an entire world on it's own and is pure daydream fodder.

If you know the artists for the last 3, let me know. I found them on random image boards.